Thursday, June 13, 2013

Fantasia: Music-genre Evolved

"...action controlled by a musical pattern has great charm in the realm of unreality"
-Walt Disney


Harmonix and Disney have teamed up to develop a video game with the inspiration of Disney's classic film "Fantasia" titled Fantasia: Music Evolved.


Now Fantasia brings life to music and art and this combination is key to what Harmonix attempting to accomplish.



Now there is no instruments except for your hands. No plastic toy necessary. That's so 2005...

What you see on the trailer is the gameplay portion of what you do to complete songs and continue down the path of the story. There's are these areas, think of them as levels, were you enter and they start out rather lame and basic.

Like being underwater with fish and flora.

Now you see a rift which looks like a black hole and as you enter it, you play an already chosen song like Bruno Mar's "Locked out of Heaven" or Queen's "Bohemia Rhapsody".

The gameplay is quite easy, a swift move of your arm/hand towards a certain direction but gets more complicated with faster pace and multiple directions at the same time.

Quite frequently there are parts were you get to choose the style of the riff/vocal arrangement/instrument by just choosing a direction that alters the song but in such a drastic yet rockin' way. Just like the video. There's a bit more but I'll leave it at that for the gameplay.

The completion unlocks something in the world that's interactive and it slowly progresses to adding music to this plain area according to the songs you've played and more of color/animation/movement starts coming to life.

Literally using music to bring life to a lifeless scene.

Aka Fantasia.

There's no Disney characters or songs as of yet. Just worlds and music. And life.

This is definitely a game to keep your eye on. Harmonix is great at innovation and music.

Boom. Make sense. Check out the site here.

More to come,
-D.



Wednesday, June 12, 2013

My hands on the next-gen controllers...

Please understand that I played two of the worse types of games arguably to test out the controllers but that is because every other game was packed with smelly, excited gamers.

This was E3!

Now if you don't know what it is... I won't bother explaining it because this is a gaming site and you should know better.

First off is the Xbox One's controller while playing the game Powerstar Golf.




It feels lighter than usual but not as light as the horrible SixAxis PS3 controller. That's uncomfortably light. Like Keystone Light.

The backside feels amazingly natural to the hands.That's not an ass joke...

The trigger buttons (Lt and Rt) feel a bit lower than previous which (again) felt more natural to my hand but the bumpers (Lb and Rb) are very close to the triggers so I can see accidental inputs. Not fun. The face buttons don't feel any different but the joysticks have had an overhaul and for the better. The joysticks' rim have a grip like material that differs from the top of the joystick which feels 10x better than any joystick I've put my hands on. Yeah, I said that.

The Dpad seems to feels like the improved Dpad from the last updated Xbox 360 Controller with a bit more clicky-ness to it and the guide button is now on top but the Select and Menu button are still near the face buttons which means I'm still going to accident hit those inputs when I'm smashing every single face button in for dear life.

Now, for the contender...the Playstation 4's controller.


I say that for the fact I've never been a fan of any Dualshock controller.

The title of the game was The Pinball Arcade.

The controller is definitely an improvement for the Xbox 360 fan. It feels more natural. Now the middle "touch screen pad" thing clicks when I pressed it. I don't know if that's because mine was wired with the mechanism on top making sure that the cheap gamers don't leave with any unintended swag.

The controller felt heavier than the X1's controller I'm going to try to start using that acronym which is better. The Dpad is extended out of the controller a bit more, making it still unstoppable for fighting games and the joysticks are as responsive as ever. Buttons feel good, kinda have a more rounder edge to it. Share and Start button are not in the way as well. There's a clear distinction between the bumper (Lb and Rb) and the trigger buttons unlike the X1's controller.

All in all, I had absolutely no problem with this generation's new controllers... yet.

The X1's controller feels way more fitting for my hand but I can see problems happening because of the button layout and the new Dualshock feels improved and designed for games. That's my summary.

Catch ya' later & level up,
D.



















Thursday, May 23, 2013

XBOX ONE announcement...



I'm a gamer. I buy consoles for the video games. I don't ever watch movies or listen to music with my consoles. Because of that publishers/developers tied to a console are very important to me.

I am sorry Microsoft but the Xbox One does not seem like a good fit for me...at least according to the reveal announcement. 

NFL? TV channels? Browser? Blu-ray? Okay, those are neat features I won't be using much but I do like options so just okay

So let's talk about games. 

EA has a new engine which should be impressive if it wasn't shown like pre-conceive motions and animations. It looked like straight CG. They talked about the new AI, the thinking process of the sport, and the motion of the player. Showed nothing on the subject. Boo.

You show me a graphic/visuals demo of cars racing with Forza 5. Looks decently detailed. 

It wouldn't blow anyone's mind. 

How about Quantum Break? A trailer which majority of it was shot with real-life video capturing. My first thought: "Didn't Resident Evil do this like 15 years ago?" Not impressed.

Oh...Call of Duty?

Attention grabbed!

I already saw Battlefield 4's trailer...wait...I meant BATTLEFIELD 4!!!! That trailer aka gameplay was soooo sick so the bar has been risen but I have high hopes from Infinity Ward.

And then...

That's it? Words flashing on a screen...then clips of stuff happening with the camera follows the player. Absolutely no footage from the player's eye (aka FPS)!!!!!!!!!!!!! 

Clips were so fast I thought they were trying to hide something...like an unfinished engine or tweaked gameplay/bad performance, etc.

Eh, at least I can switch to TV on the fly when I'm unimpressed with the video games.

"Xbox, show me more"

-Dan

Sunday, May 19, 2013

Marvel Heroes: The Chronicles of Doom Pt.1 released!


This motion comic sets the stage for the upcoming story of Marvel Heroes written by Brian Michael Bendis !!! It's quite short but definitely is entertaining for the few minutes it takes. 

These kind of storytelling videos are used in Marvel Heroes to setup the story as well as progress what happening to the world. Each video has different artists and inkers so the style may be inconsistent but that's how comic books are.

Now a few quirks about the Founders Program for Marvel Heroes:

Founders Packs

Starter Packs

 cost $19.99 (USD). All starter packs contain the following:
  • 1 Hero
  • 2 Costumes
  • $10 In-Game Currency
  • $5 Bonus Currency
  • 2 Early Access Days
  • 2 One-Hour XP Boosts
  • 2 Item Find Boosts

Premium Packs

 cost $59.99 (USD). All premium packs contain the following:
  • 4 Heroes
  • 8 Costumes
  • $30 In-Game Currency
  • $25 Bonus Currency
  • 4 Early Access Days
  • 6 One-Hour XP Boosts
  • 6 Item Find Boosts

Ultimate Pack

The ultimate pack costs $199.99 (USD). The ultimate pack contains the following:
  • All 26 launch Heroes
  • Over 100 Costumes
  • $50 In-Game Currency
  • 45 Bonus Currency
  • 7 Early Access Days
  • 3 Exclusive Costumes
  • 1 Exclusive Enhanced Costume
  • Permanent 5% XP Boost
  • Permanent 5% Item Find Boost
  • Player's choice of "True Believer" Forum Title and Avatar or ANY OTHER Founders Program Forum Title and Avatar
  • Be listed in the Marvel Heroes game Credits!
  • Guaranteed Beta access for the first 2,500 purchasers

Now keep in mind that character's prices have not officially confirmed but according to the open beta last weekend, they may range from $6 to $20 each. OUCH! $20...i know -_-

The Founders Program will only be available till around launch day which is a few week so if you decide to invest in Marvel Heroes...do it soon!!!

You can check out their Wiki HERE

Monday, May 13, 2013

Marvel Heroes on Steam coming June 4th! Come and play superhero with me..y'know you want to !

Dear gamers of the universe,

In just about 3 weeks Gazillion Entertainment's Marvel Heroes the first ever Marvel-based MMO video game !!! will be released for the PC on Steam ... FOR FREE! No, this is not a facebook-esque eww social game with cheap mini-games and time-based "missions". This is a full-fledged action RPG ala Marvel Alliance with character progression to level 30, loot drops, cooperative play, particle aka gem crafting.

Does all that sound kind of familiar?

DUH! It's Diablo! 

Makes sense seeing how one of the main collaborators developed Diablo and Diablo 2.

So yes. FREE! Creator of Diablo. Marvel Superheroes. Steam.

I don't know why you wouldn't play this let alone try it out.
I would.
I will.

JUNE 4th!

Yes, the game does use micro-transaction as a way to create profit for this project meaning you can purchase characters if you don't feel like playing with just one character out of 5 btw..., costumes, special xp boasts and other items. But all that is optional! seeing how you may unlock characters through loot drops

Long story short. Download it on June 4th on Steam and invite me to play with you.

My steam account: Dsilva1216.

Thank you and level up.


Saturday, May 11, 2013

EA Games developing the next Star Wars games

http://www.usatoday.com/story/tech/gaming/2013/05/06/disney-ea-star-wars/2139523/

Now that Lucas Arts no longer exists :( , Disney the new owner of Lucas Films and Star Wars has chosen EA !!! to be the sole developer and publisher of new Star Wars video games for the next few years.



That means developers like DICE... BATTLEFRONT! sorry. got a bit excited there ^_^  , Visceral Games !!! again...i know and Bioware really but not really get to have their spin on the legendary franchise.

If you had to think of a game any of these developers should make with this franchise, please tell in the comment box below.

Wednesday, May 8, 2013

Wolfenstein: The New Order by Bethesda -1st Trailer-


This trailer is very well put. The soundtrack and narration are suburb. I wish half the games that came that are released were as good as their trailers.

Wednesday, May 1, 2013

Call Of Duty Teaser Trailer

    The Official Trailer will be released at Microsoft Press Conference on May 21!                                             








                  

Tuesday, April 30, 2013

New! Call Of Duty


Call Of Duty Ghost will be coming out November 5th, 2013
The Next Call Of Duty will be running on a whole new engine.
Are you excited for next installment of Call Of Duty?



Wednesday, April 24, 2013

XBox Announcement



This just in Xbox has confirmed that May 21st at 10am PDT will be the live streaming event of their next gen. console on their website xbox.com

Saturday, April 20, 2013

Review - Call of Duty Black Ops II "Uprising"

Sim City Update!

Just announced... The Evil Within

From Bethesda studios (The Elder Scrolls series, Fallout 3)and Shinji Mikami, the creator of Resident Evil...




Absolutely no gameplay... but by seeing the names attached to this project.. they have my blind trust. You really can't go wrong with an expert in First-Person adventures that bring you into their in-dept worlds mixing it with a new genre with the creator of the best (and one of the first) video-game horror franchises to create a new and sickly horrific tale.

And plus this trailer is amazing. The music and the gruesome-ness is astounding. 

I'm not really into horror but if I was, I'd be wet.

Posted by: DaS1lvanator

Call of Duty: Black Ops II Double Weapon XP Weekend IS HERE!


'Nuff said.